Lately, a lot of thought has been put into categorizing types of rooms and possible shapes for these rooms.
I also did a quick mockup today of how outdoor areas would be generated. There's a lot of adjustments needed before I'm satisfied with the generated results, mainly the size and environment colours, but adding a sun already helps. Makes me think I should really consider adding a time/day.
Because I did a major rewrite on how rooms are being generated, I had to make slight adjustments to the logic in which ramps spawn; so I spent some time doing that. The last screenshot shows (it's a bit dark, mind you) how ramps can easily get out of control! There are everywhere!
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