Tuesday 15 October 2013

Room types & outdoor areas

Lately, a lot of thought has been put into categorizing types of rooms and possible shapes for these rooms.

I also did a quick mockup today of how outdoor areas would be generated.  There's a lot of adjustments needed before I'm satisfied with the generated results, mainly the size and environment colours, but adding a sun already helps.  Makes me think I should really consider adding a time/day.

Because I did a major rewrite on how rooms are being generated, I had to make slight adjustments to the logic in which ramps spawn; so I spent some time doing that.  The last screenshot shows (it's a bit dark, mind you) how ramps can easily get out of control!  There are everywhere!




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